Unshakable Tail (Murders at Karlov Manor Commander #339)

难甩盯梢客 {2}{B}

生物 — 灵俑/侦探

当难甩盯梢客进战场和在你的维持开始时,刺探1。

每当一张或数张生物牌从你的牌库进入你的坟墓场时,探查。

{2},牺牲一个线索:将难甩盯梢客从你的坟墓场移回你手上。

3/2

Illustrated by Sean Murray

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 难甩盯梢客:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If an effect puts multiple cards from a library into a graveyard, all of those cards move at the same time. For example, when Aftermath Analyst’s enters the battlefield triggered ability resolves, you’ll mill three cards at once. If one or more of those cards are creature cards, Unshakable Tail’s second ability will trigger. (2024-02-02)
  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type. (2024-02-02)
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability. (2024-02-02)
  • You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability. (2024-02-02)
  • Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens. (2024-02-02)
  • Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability. (2024-02-02)