Launischer Schlammköter {3}{G}
Kreatur — Schlammwesen, Buschköter
{2}{G}: Adaptieren 2. (Falls keine +1/+1-Marken auf dieser Kreatur liegen, lege zwei +1/+1-Marken auf sie.)
Modifizierte Kreaturen, die du kontrollierst, verursachen Trampelschaden. (Auren, die du kontrollierst, Ausrüstungen und Marken sind Modifizierungen.)
Seine Stellung in der Nahrungskette ist für alle ein Rätsel, von Jägern bis hin zu anderen Ungeheuern.
4/4
Illustrated by Pete Venters
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Launischer Schlammköter:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- An Aura controlled by another player does not cause a creature you control to be modified. (2024-06-07)
- A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature. (2024-06-07)
- A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it. (2024-06-07)
- Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified. (2024-06-07)
- You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it. (2024-06-07)
- If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters. (2024-06-07)