Zephyr Charge {1}{U}

Enchantment

{1}{U}: Target creature gains flying until end of turn.

“The knights charged forward on wings of wind, and the necromancer’s horde roared in helpless rage.”
—Krinnea, Siege of the Bone Spire

Illustrated by Steve Prescott

Standard
Brawl
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander