Wolfrider's Saddle {3}{G}
Artifact — Equipment
When Wolfrider’s Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider’s Saddle to it.
Equipped creature gets +1/+1 and can’t be blocked by more than one creature.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Raoul Vitale
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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Wolf Token, TM20 #8 |
Wolfrider's Saddle, M20 #204 |
Prints | USD | EUR | TIX |
---|---|---|---|
Foundations Jumpstart | |||
Core Set 2020 | $0.08 | €0.11 | 0.03 |
View all prints → |
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Notes and Rules Information for Wolfrider's Saddle:
- The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider’s Saddle becomes attached. (2019-07-12)
- No player may take any actions between the time you create the Wolf token and the time Wolfrider’s Saddle becomes attached to it. (2019-07-12)
- If the equipped creature has menace, it can’t be blocked at all. (2019-07-12)