Haunted Plate Mail (Magic 2014 #212)

Armadura Assombrada {4}

Artefato — Equipamento

A criatura equipada recebe +4/+4.{0}: Até o final do turno, Armadura Assombrada torna-se uma criatura artefato 4/4 do tipo Espírito que não é mais um Equipamento. Ative esta habilidade apenas se você não controlar nenhuma criatura.Equipar {4} ({4}: Anexe à criatura alvo que você controla. Equipe somente quando puder conjurar um feitiço.)

Illustrated by Izzy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Armadura Assombrada:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Although you must control no creatures to activate the “animation” ability, having a creature somehow come under your control in response to that ability won’t stop it from resolving. (2014-07-18)
  • It’s possible to activate the first activated ability of Haunted Plate Mail in response to activating the first ability of another Haunted Plate Mail and have them both become creatures until end of turn. (2014-07-18)
  • You can activate the equip ability of Haunted Plate Mail while it isn’t an Equipment, but the ability will have no effect. Haunted Plate Mail won’t become attached to any creature. (2014-07-18)