Pentavus {7}
Criatura Artefato — Constructo
Pentavus entra no campo de batalha com cinco marcadores +1/+1.
{1}, Remova um marcador +1/+1 de Pentavus: Coloque no campo de batalha uma ficha de criatura artefato incolor 1/1 do tipo Pentavite com voar.
{1}, Sacrifique um Pentavite: Coloque um marcador +1/+1 sobre Pentavus.
0/0
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Pentavus:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can remove any +1/+1 counter on Pentavus to activate its first activated ability, not just ones created by Pentavus’s other abilities. (2011-09-22)
- You can sacrifice any Pentavite creature you control (such as an Adaptive Automaton with Pentavite as its chosen type) to activate Pentavus’s second activated ability, not just ones created by Pentavus’s other abilities. (2011-09-22)