ミスリルの胴着 {3}
伝説のアーティファクト — 装備品
瞬速
破壊不能
ミスリルの胴着が戦場に出たとき、あなたがコントロールしている伝説のクリーチャー1体を対象とする。これをそれにつける。
装備しているクリーチャーは破壊不能を持つ。
装備{3}
Illustrated by Igor Krstic
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for ミスリルの胴着:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply. (2023-06-16)
- If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached. (2023-06-16)
- Mithril Coat doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Mithril Coat even if you don't control any creatures. (2023-06-16)