Andúril, Fiamma dell'Ovest {3}
Artefatto Leggendario — Equipaggiamento
La creatura equipaggiata prende +3/+1.
Ogniqualvolta la creatura equipaggiata attacca, crea due pedine creatura Spirito 1/1 bianche con volare TAPpate. Se quella creatura è leggendaria, crea invece due di quelle pedine TAPpate e attaccanti.
Equipaggiare {2}
Illustrated by Irvin Rodriguez
- Standard
- Not Legal
- Alchemy
- Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Andúril, Fiamma dell'Ovest:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking. (2023-06-16)
- If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking. (2023-06-16)