Plea for Power (Tales of Middle-earth Commander #195)

Appello al Potere {3}{U}

Stregoneria

Volontà del concilio — A partire da te, ogni giocatore vota tempo o conoscenza. Se il tempo ottiene più voti, gioca un turno extra dopo questo. Se la conoscenza ottiene più voti o il voto è un pareggio, pesca tre carte.

“Il fumo si alza di nuovo dal Monte Fato. Il potere della Terra Nera aumenta e noi siamo assediati.”
—Boromir

Illustrated by Josh Hass

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Appello al Potere:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand. (2014-05-29)
  • You must vote for one of the available options. You can't abstain. (2014-05-29)
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. (2014-05-29)
  • Players can't do anything after they finishing voting but before the spell or ability that included the vote finishes resolving. (2014-05-29)
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied. (2014-05-29)