Ansuchen um Macht {3}{U}
Hexerei
Wille des Konzils — Beginnend mit dir stimmt jeder Spieler für Zeit oder Wissen. Falls Zeit mehr Stimmen erhält, erhältst du nach diesem Zug einen zusätzlichen Zug. Bei Gleichstand oder falls Wissen mehr Stimmen erhält, ziehe drei Karten.
„Aus dem Schicksalsberg steigt erneut Rauch auf. Die Macht des Schwarzen Landes wächst, und wir sind in arger Bedrängnis.“
—Boromir
Illustrated by Josh Hass
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Ansuchen um Macht:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Because the votes are cast in turn order, each player will know the votes of players who voted beforehand. (2014-05-29)
- You must vote for one of the available options. You can't abstain. (2014-05-29)
- No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. (2014-05-29)
- Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving. (2014-05-29)
- The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied. (2014-05-29)