Ancla de mano {3}
Artefacto — Equipo
La criatura equipada obtiene +2/+2 y tiene la habilidad de amenaza.
Siempre que la criatura equipada haga daño de combate a un jugador, roba dos cartas. Luego descarta dos cartas a menos que descartes una carta de Pirata.
Equipar {2}. Te cuesta {2} menos activar esta habilidad si tienes una o menos cartas en la mano.
Illustrated by Nino Vecia
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Ancla de mano:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can discard either one Pirate card or two cards which may or may not be Pirates. If you really want to, you can discard two Pirate cards. (Admiral Brass will remember this.) (2023-11-10)