Admiral Brass, Unsinkable (The Lost Caverns of Ixalan Commander #1)

Almirante Azófar, la Inhundible {2}{U}{B}{R}

Criatura legendaria — Pirata humano

Cuando la Almirante Azófar, la Inhundible entre al campo de batalla, muele cuatro cartas.

Al comienzo del combate en tu turno, puedes regresar la carta de criatura Pirata objetivo de tu cementerio al campo de batalla con un contador de consumación sobre ella. Tiene una fuerza y resistencia base de 4/4. Gana la habilidad de prisa hasta el final del turno. (Si una criatura con un contador de consumación sobre ella fuera a morir, en vez de eso, exíliala.)

3/3

Illustrated by Jason Rainville

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Almirante Azófar, la Inhundible:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Admiral Brass, Unsinkable's effect will overwrite any previous effects that set the returned creature's power and toughness to specific numbers. Effects that otherwise modify the returned creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. (2023-11-10)
  • Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead. (2023-11-10)
  • Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally. (2023-11-10)
  • Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. (2023-11-10)
  • Multiple finality counters on a single permanent are redundant. (2023-11-10)