Mardu Ascendancy {R}{W}{B}
Enchantment
Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that’s tapped and attacking.
Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
Watermark: Mardu
Illustrated by Jason Chan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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Goblin Token, TKTK #7 |
Mardu Ascendancy, KTK #185 |
Prints | USD | EUR | TIX |
---|---|---|---|
Khans of Tarkir Promos | ✶ $25.12 | ||
Khans of Tarkir | $0.34 | €0.35 | 0.02 |
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Notes and Rules Information for Mardu Ascendancy:
- As the Goblin token enters the battlefield, you choose which opponent or opposing planeswalker it’s attacking. It doesn’t have to attack the same opponent or opposing planeswalker that the original creature is attacking. (2014-09-20)
- Although the tokens are attacking, they were never declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example). (2014-09-20)