Erbe der Wildnis {1}{G}
Kreatur — Mensch, Krieger
Todesberührung
Wildheit — Immer wenn der Erbe der Wildnis angreift und falls du eine Kreatur mit Stärke 4 oder mehr kontrollierst, erhält der Erbe der Wildnis +1/+1 bis zum Ende des Zuges.
In den hochgelegenen Höhlen der Qal-Sisma-Berge versuchen junge Jäger die Echos ihrer wilden Vorfahren zu hören.
2/2
Watermark: Temur
Illustrated by Winona Nelson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Erbe der Wildnis:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Heir of the Wilds has a triggered ferocious ability with an intervening “if” clause. That ability will check if you control a creature with power 4 or greater whenever Heir of the Wilds attacks. If you don’t at that time, the ability won’t trigger at all. If it triggers, the ability will also check if you control a creature with power 4 or greater as it resolves. If you don’t at that time, the ability won’t do anything. Note that the creature with power 4 or greater you control as the ability triggers doesn’t necessarily have to be the same one you control as the ability resolves. (2014-09-20)