Feed the Clan (Khans of Tarkir #132)

Alimentar o Clã {1}{G}

Mágica Instantânea

Você ganha 5 pontos de vida.

Feroz — Em vez disso, você ganha 10 pontos de vida se controla uma criatura com poder igual ou superior a 4.

Os Temur acreditam que só três coisas são necessárias na vida: uma fogueira quente, uma barriga cheia e um companheiro forte.

Watermark: Temur

Illustrated by Winona Nelson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Alimentar o Clã:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects. (2014-09-20)
  • Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve. (2014-09-20)