Inventor's Goggles {1}
Artifact — Equipment
Equipped creature gets +1/+2.
Whenever an Artificer you control enters, you may attach Inventor’s Goggles to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Jason Felix
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Inventor's Goggles:
- If the Artificer that entered the battlefield leaves the battlefield before Inventor's Goggles becomes attached, Inventor's Goggles stays as it was. If it's already attached to another creature, it remains attached to that creature. (2016-09-20)