Immersturm-Jäger {2}{B}{R}
Kreatur — Vampir, Drache
Fliegend
Immer wenn der Immersturm-Jäger getappt wird, schicke bis zu eine Karte deiner Wahl aus einem Friedhof ins Exil und lege eine +1/+1-Marke auf den Immersturm-Jäger.
Opfere eine andere Kreatur: Der Immersturm-Jäger erhält Unzerstörbarkeit bis zum Ende des Zuges. Tappe ihn.
3/3
Illustrated by Nicholas Gregory
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Immersturm-Jäger:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Immersturm Predator's triggered ability doesn't allow you to tap Immersturm Predator. You have to find some other way to tap it. Let us suggest attacking. (2024-11-08)
- For the triggered ability to trigger, Immersturm Predator has to actually change from untapped to tapped. If an effect attempts to tap it while it is already tapped, the ability won't trigger. (2024-11-08)
- You don't have to choose a target for Immersturm Predator's triggered ability. However, if you do choose a target and that card is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. In that case, you won't put a +1/+1 counter on Immersturm Predator. (2024-11-08)
- You can activate Immersturm Predator's last ability even if it's already tapped. (2024-11-08)