Dwarven Hammer (Kaldheim #133)

Marteau nain {2}{R}

Artefact : équipement

Quand le Marteau nain arrive sur le champ de bataille, vous pouvez payer {2}. Si vous faites ainsi, créez un jeton de créature 2/1 rouge Nain et Berserker, puis attachez-lui le Marteau nain.

La créature équipée gagne +3/+0 et a le piétinement.

Équipement {3}

Illustrated by Raoul Vitale

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Marteau nain:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You decide whether to pay {2} as the enters-the-battlefield ability resolves. If you do, you immediately create the Dwarf Berserker creature token and attach Dwarven Hammer to it. No players may respond to your decision to pay or not, and no player may take actions during this process. (2021-02-05)
  • The Dwarf Berserker creature token enters the battlefield as a 2/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/1 creature. (2021-02-05)