Hidra primordial {X}{G}{G}
Criatura — Hidra
La Hidra primordial entra al campo de batalla con X contadores +1/+1 sobre ella.
Al comienzo de tu mantenimiento, duplica la cantidad de contadores +1/+1 sobre la Hidra primordial.
La Hidra primordial tiene la habilidad de arrollar mientras tenga diez o más contadores +1/+1 sobre ella.
0/0
Illustrated by Aleksi Briclot
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Hidra primordial:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Consider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample. (2011-09-22)