Squarciagrinfia, Terrore di Qal Sisma {3}{G}
Creatura Leggendaria — Orso
Le magie creatura che lanci con forza pari o superiore a 4 costano {2} in meno per essere lanciate.
Ogniqualvolta Squarciagrinfia, Terrore di Qal Sisma attacca, ogni creatura che controlli con forza pari o superiore a 4 prende +1/+1 e ha travolgere fino alla fine del turno.
Meglio non chiedere come abbia meritato un nome del genere.
4/3
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Squarciagrinfia, Terrore di Qal Sisma:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren't considered when determining whether Goreclaw reduces that spell's cost. Similarly, effects that will raise the creature's power once it has entered the battlefield won't apply. (2018-07-13)
- If another creature has an ability that changes its power when it attacks, such as Brawl-Bash Ogre, you may have that ability resolve before Goreclaw's last ability. (2018-07-13)
- Goreclaw's last ability affects only creatures you control with the appropriate power at the time it resolves. Creatures you begin to control later in the turn won't get either bonus, and a creature you control whose power decreases later in the turn won't lose either bonus. (2018-07-13)