Hora da Promessa {4}{G}
Feitiço
Procure até dois cards de terreno em seu grimório, coloque-os no campo de batalha virados e, depois, embaralhe seu grimório. Em seguida, se você controlar três ou mais Desertos, crie duas fichas de criatura preta 2/2 do tipo Zumbi.
Quando a Hekma foi rompida e sua proteção retirada, o deserto invadiu a cidade.
Watermark: Planeswalker
DailyMTG Story Spotlight
Illustrated by Jonas De Ro
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
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Notes and Rules Information for Hora da Promessa:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When Hour of Promise checks the number of Deserts you control, it includes any Deserts you found earlier with Hour of Promise. (2017-07-14)
- There are many important moments in the story, but the most crucial—called "story spotlights"—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at www.mtgstory.com. (2018-01-19)