Anoes dos Clãs Marítimos {2}{R}
Creature — Dwarf
{T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
1/1
Illustrated by Amy Weber
Part of the Reserved List
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Prints | USD | EUR | TIX |
---|---|---|---|
Homelands #71 |
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Notes and Rules Information for Anoes dos Clãs Marítimos:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can’t target a creature if its controller doesn’t control an Island as you are activating the ability, and the ability won’t resolve if the creature’s controller doesn’t control an Island as the ability resolves. (2008-08-01)
- If control of the targeted creature changes between the activating and resolution of the ability (ie, while it’s on the stack), then the player who must control an Island as the ability resolves is the creature’s new controller. (2008-08-01)