Mechanisches Streitroß {4}
Artefaktkreatur
Kann nicht von Artefaktkreaturen geblockt werden.
Lege vier +1/+0 Spielmarken auf das Mechanische Streitroß, wenn es ins Spiel kommt. Jedesmal, wenn das Streitroß angegriffen oder eine Kreatur geblockt hat, entferne eine dieser Marken vom Streitroß.
X, {T}: Lege X neue +1/+0 Spielmarken auf das Mechanische Streitroß. Es dürfen nie mehr als vier dieser Spielmarken auf dem Roß liegen. Benutze diese Fähigkeit nur während Deiner Versorgungsphase.
0/3
Illustrated by Amy Weber
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Mechanisches Streitroß:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage. (2004-10-04)
- Can attack or block even if it has no counters. (2004-10-04)
- When Clockwork Steed’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it. (2008-10-01)
- If Clockwork Steed has four or fewer +1/+0 counters on it when its last ability resolves, it can wind up with a maximum of four such counters on it. If it has four or more +1/+0 counters on it, the ability will have no effect. (2008-10-01)