Clockwork Steed {4}
Artifact Creature — Horse
Clockwork Steed enters with four +1/+0 counters on it.
Clockwork Steed can’t be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can’t cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
0/3
Illustrated by Amy Weber
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Clockwork Steed:
- Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage. (2004-10-04)
- Can attack or block even if it has no counters. (2004-10-04)
- When Clockwork Steed’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it. (2008-10-01)
- If Clockwork Steed has four or fewer +1/+0 counters on it when its last ability resolves, it can wind up with a maximum of four such counters on it. If it has four or more +1/+0 counters on it, the ability will have no effect. (2008-10-01)