Sunhome Guildmage (Gatecrash #200)

Mago del gremio de Casa Solar {R}{W}

Criatura — Hechicero humano

{1}{R}{W}: Las criaturas que controlas obtienen +1/+0 hasta el final del turno.{2}{R}{W}: Pon en el campo de batalla una ficha de criatura Soldado roja y blanca 1/1 con la habilidad de prisa.

2/2

Watermark: Boros

Illustrated by Eric Deschamps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Mago del gremio de Casa Solar:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not. (2013-01-24)