Маг Гильдии из Скарга {R}{G}
Существо — Человек Шаман
{R}{G}: существа под вашим контролем получают Пробивной удар до конца хода.
{1}{R}{G}: целевая земля под вашим контролем становится существом 4/4 Элементаль до конца хода. При этом она остается землей.
2/2
Watermark: Gruul
Illustrated by Aleksi Briclot
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Маг Гильдии из Скарга:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won’t have trample. Lands you control that aren’t creatures also won’t gain trample, even if you use the second ability to turn them into creatures later in the turn. (2013-01-24)
- Skarrg Guildmage’s second ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had. (2013-01-24)