Argentum Armor (Game Night: Free-for-All #113)

Armadura de argentum {6}

Artefacto — Equipo

La criatura equipada obtiene +6/+6.

Siempre que la criatura equipada ataque, destruye el permanente objetivo.

Equipar {6}. ({6}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)

El creador de Mirrodin todavía vive, todavía da forma al metal, y todavía tiene un poder que puede sacudir el mundo.

Illustrated by Matt Cavotta

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Armadura de argentum:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The second ability triggers and resolves during the declare attackers step. The target permanent will be destroyed before blockers are declared. (2011-01-01)
  • You may target any permanent with the triggered ability, not just one controlled by the defending player. If no other player controls a permanent, you must target one of your own. (2011-01-01)