Xá da Ilha Naar {3}{R}
Criatura — Efrite
Atropelar
Eco {0} (No início de sua manutenção, se este passou a estar sob o seu controle desde o início de sua última manutenção, sacrifique-o, a menos que você pague seu custo de eco.)
Quando o custo de eco do Xá da Ilha Naar é pago, cada oponente pode comprar até três cards.
6/6
Illustrated by Jon Foster
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Xá da Ilha Naar:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When the echo ability resolves, you may pay {0} or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed. (2007-05-01)
- If you use Thick-Skinned Goblin’s ability to pay {0} instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger. (2007-05-01)
- If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three). (2007-05-01)