Œuf chimérique {3}
Artefact
À chaque fois qu'un adversaire joue un sort non-artefact, mettez un marqueur « charge » sur l'Œuf chimérique.
Retirez trois marqueurs « charge » de l'Œuf chimérique : L'Œuf chimérique devient une créature artefact 6/6 avec le piétinement jusqu'à la fin du tour.
Illustrated by Michael Sutfin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Œuf chimérique:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. (2008-08-01)