Fear of Abduction (Duskmourn: House of Horror #9)

Fear of Abduction {4}{W}{W}

Enchantment Creature — Nightmare

As an additional cost to cast this spell, exile a creature you control.

Flying

When Fear of Abduction enters, exile target creature an opponent controls.

When Fear of Abduction leaves the battlefield, put each card exiled with it into its owner’s hand.

5/5

Illustrated by Fernando Falcone

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Fear of Abduction:
  • If Fear of Abduction leaves the battlefield before its third ability resolves, the ability still exiles the target creature. (2024-09-20)
  • If there are no exiled cards when Fear of Abduction's last ability resolves (most likely because its third ability hasn't resolved yet), the ability won't do anything. (2024-09-20)