Fear of Abduction (Duskmourn: House of Horror #9)

Fear of Abduction {4}{W}{W}

Enchantment Creature — Nightmare

As an additional cost to cast this spell, exile a creature you control.

Flying

When this creature enters, exile target creature an opponent controls.

When this creature leaves the battlefield, put each card exiled with it into its owner’s hand.

5/5

Illustrated by Fernando Falcone

Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Fear of Abduction:
  • If Fear of Abduction leaves the battlefield before its third ability resolves, the ability still exiles the target creature. (2024-09-20)
  • If there are no exiled cards when Fear of Abduction's last ability resolves (most likely because its third ability hasn't resolved yet), the ability won't do anything. (2024-09-20)