Rootwise Survivor (Duskmourn: House of Horror #196)

Wurzelweiser Überlebender {3}{G}{G}

Kreatur — Mensch, Überlebender

Eile

Überlebenskunst — Zu Beginn deiner zweiten Hauptphase und falls der Wurzelweise Überlebende getappt ist, lege drei +1/+1-Marken auf bis zu ein Land deiner Wahl, das du kontrollierst. Das Land wird zusätzlich zu seinen anderen Typen zu einer 0/0 Elementarwesen-Kreatur. Es erhält Eile bis zu deinem nächsten Zug.

3/4

Illustrated by Joseph Weston

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Wurzelweiser Überlebender:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Rootwise Survivor's last ability doesn't have a duration, which means the land remains a creature indefinitely. (2024-09-20)
  • Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases. (2024-09-20)
  • If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger. (2024-09-20)
  • If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything. (2024-09-20)
  • If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything. (2024-09-20)