Kamahl, Fist of Krosa (Dominaria Remastered #166)

Kamahl, la Poigne de la Krosia {4}{G}{G}

Créature légendaire : humain et druide

{G} : Un terrain ciblé devient une créature 1/1 jusqu'à la fin du tour. C'est toujours un terrain.

{2}{G}{G}{G} : Les créatures que vous contrôlez gagnent +3/+3 et acquièrent le piétinement jusqu'à la fin du tour.

« Ma mentalité a changé… Pas ma force. »

4/3

Illustrated by Matthew D. Wilson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Kamahl, la Poigne de la Krosia:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Lands that become creatures retain any other supertypes, card types, subtypes, and abilities they have. (2022-12-08)
  • A noncreature permanent that becomes a creature can attack and its {T} abilities can be activated only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. Notably, if you turn a land into a creature on the turn it entered the battlefield, you won’t be able to tap it for mana. (2022-12-08)
  • Kamahl’s last ability affects only creatures you control as it resolves. Creatures that come under your control after that point (including lands that become creatures) won’t get the bonuses. (2022-12-08)