Rissa dell'Alfa {6}{R}{R}
Stregoneria
Una creatura bersaglio controllata da un avversario infligge danno pari alla propria forza a ogni altra creatura controllata da quel giocatore, poi ognuna di quelle creature infligge a quella creatura danno pari alla propria forza.
Essere un esemplare alfa significa dimostrarlo ad ogni luna piena.
Illustrated by Randy Gallegos
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Rissa dell'Alfa:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The two parts of Alpha Brawl’s effect happen sequentially: first the targeted creature deals damage, then the other creatures deal damage. State-based actions aren’t checked in the middle, so creatures that are dealt lethal damage by the targeted creature will still deal damage. (2011-01-22)
- None of the damage dealt due to Alpha Brawl is combat damage. (2011-01-22)
- Combat abilities like first strike, double strike, and trample don’t apply and will have no impact on Alpha Brawl’s effect. (2011-01-22)
- Abilities like lifelink and deathtouch that care about any kind of damage are taken into account. (2011-01-22)
- If the targeted creature has infect or wither, the damage it deals will result in -1/-1 counters being put on each creature it deals damage to. The power of those creatures will be reduced when they deal damage back to the targeted creature. (2011-01-22)
- The damage dealt by the targeted creature is not divided in any way. For example, if a 3/3 creature is targeted, it will deal 3 damage to each other creature controlled by its controller. (2011-01-22)