Alpha Brawl (Dark Ascension #82)

Rissa dell'Alfa {6}{R}{R}

Stregoneria

Una creatura bersaglio controllata da un avversario infligge danno pari alla propria forza a ogni altra creatura controllata da quel giocatore, poi ognuna di quelle creature infligge a quella creatura danno pari alla propria forza.

Essere un esemplare alfa significa dimostrarlo ad ogni luna piena.

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Rissa dell'Alfa:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The two parts of Alpha Brawl’s effect happen sequentially: first the targeted creature deals damage, then the other creatures deal damage. State-based actions aren’t checked in the middle, so creatures that are dealt lethal damage by the targeted creature will still deal damage. (2011-01-22)
  • None of the damage dealt due to Alpha Brawl is combat damage. (2011-01-22)
  • Combat abilities like first strike, double strike, and trample don’t apply and will have no impact on Alpha Brawl’s effect. (2011-01-22)
  • Abilities like lifelink and deathtouch that care about any kind of damage are taken into account. (2011-01-22)
  • If the targeted creature has infect or wither, the damage it deals will result in -1/-1 counters being put on each creature it deals damage to. The power of those creatures will be reduced when they deal damage back to the targeted creature. (2011-01-22)
  • The damage dealt by the targeted creature is not divided in any way. For example, if a 3/3 creature is targeted, it will deal 3 damage to each other creature controlled by its controller. (2011-01-22)