Mago della Gilda Simic {G/U}{G/U}
Creatura — Mago Elfo
({G/U} può essere pagato con {G} o {U}.)
{1}{G}: Sposta un segnalino +1/+1 da una creatura bersaglio a un'altra creatura bersaglio con lo stesso controllore.
{1}{U}: Assegna un'Aura bersaglio che sta incantando un permanente a un altro permanente con lo stesso controllore.
2/2
Watermark: Simic
Illustrated by Aleksi Briclot
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Mago della Gilda Simic:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing. (2006-05-01)
- For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller. (2006-05-01)
- For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move. (2006-05-01)