Fleshformer {2}{B}

Creature — Human Wizard

{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can’t be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

2/2

Illustrated by Dave Kendall

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Fleshformer:
  • Fleshformer’s ability has only one target: the creature. If that creature becomes an illegal target by the time Fleshformer’s ability would resolve, the entire ability doesn’t resolve. Fleshformer won’t get +2/+2 and won’t gain fear. (2009-02-01)
  • Fleshformer can target itself with its ability. The result is that Fleshformer gains fear, since the +2/+2 and -2/-2 parts of the effect will balance each other out. (Fleshformer’s power and toughness will each momentarily go up by 2, in case anything cares about that.) (2009-02-01)