Fleshformer {2}{B}
Creature — Human Wizard
{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can’t be blocked except by artifact creatures and/or black creatures.)
Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.
2/2
Illustrated by Dave Kendall
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Fleshformer:
- Fleshformer’s ability has only one target: the creature. If that creature becomes an illegal target by the time Fleshformer’s ability would resolve, the entire ability doesn’t resolve. Fleshformer won’t get +2/+2 and won’t gain fear. (2009-02-01)
- Fleshformer can target itself with its ability. The result is that Fleshformer gains fear, since the +2/+2 and -2/-2 parts of the effect will balance each other out. (Fleshformer’s power and toughness will each momentarily go up by 2, in case anything cares about that.) (2009-02-01)