Conundrum Sphinx (Commander 2011 #42)

Sphinx du mystère {2}{U}{U}

Créature : sphinx

Vol

À chaque fois que le Sphinx du mystère attaque, chaque joueur nomme une carte. Puis chaque joueur révèle ensuite la carte du dessus de sa bibliothèque. Si la carte qu'un joueur a révélée est la carte qu'il a nommée, ce joueur la met dans sa main. Dans le cas contraire, ce joueur la met au-dessous de sa bibliothèque.

4/4

Illustrated by Michael Komarck

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sphinx du mystère:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • First the player whose turn it is names a card, then each other player in turn order does the same. Then each player reveals the top card of their library at the same time. (2010-08-15)
  • If a card a player reveals this way is the card that particular player named, they must put it into their hand. Otherwise, they must put it on the bottom of their library, even if it’s the card a different player named. In no cases can a player leave the revealed card on top of their library. (2010-08-15)