Conundrum Sphinx (Commander 2011 #42)

Conundrum Sphinx {2}{U}{U}

Creature — Sphinx

Flying

Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn’t, that player puts it on the bottom of their library.

4/4

Illustrated by Michael Komarck

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Conundrum Sphinx:
  • First the player whose turn it is names a card, then each other player in turn order does the same. Then each player reveals the top card of their library at the same time. (2010-08-15)
  • If a card a player reveals this way is the card that particular player named, they must put it into their hand. Otherwise, they must put it on the bottom of their library, even if it’s the card a different player named. In no cases can a player leave the revealed card on top of their library. (2010-08-15)