Filósofo grell {2}{U}
Criatura — Hechicero horror
Retoque aberrante — Cuando el Filósofo grell entre al campo de batalla y al comienzo de tu mantenimiento, cada Horror que controlas gana todas las habilidades activadas del artefacto objetivo que controla un oponente hasta el final del turno. Puedes usar maná azul como si fuera maná de cualquier color para activar esas habilidades.
1/4
Illustrated by David Astruga
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Filósofo grell:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Grell Philosopher causes Horrors to gain only activated abilities. They don't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities. (2022-06-10)
- The granted abilities effectively use “this permanent” rather than “[that card's name],” so you treat the abilities as if they were printed on the creature that gained the ability. For example, say the artifact was Universal Solvent, which has the ability “{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.” If Grell Philosopher gained that ability, you'd treat it as though it said “{7}, {T}, Sacrifice Grell Philosopher: Destroy target permanent.” (2022-06-10)
- Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. (2022-06-10)