Grell Philosopher (Commander Legends: Battle for Baldur's Gate #666)

Filósofo Grell {2}{U}

Criatura — Horror Mago

Engenhocagem aberrante — Quando Filósofo Grell entra no campo de batalha e no início de sua manutenção, até o final do turno cada Horror que você controla ganha todas as habilidades ativadas do artefato alvo que um oponente controla. Você pode gastar mana azul como se fosse de qualquer cor para ativar aquelas habilidades.

1/4

Illustrated by David Astruga

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Filósofo Grell:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Grell Philosopher causes Horrors to gain only activated abilities. They don't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities. (2022-06-10)
  • The granted abilities effectively use “this permanent” rather than “[that card's name],” so you treat the abilities as if they were printed on the creature that gained the ability. For example, say the artifact was Universal Solvent, which has the ability “{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.” If Grell Philosopher gained that ability, you'd treat it as though it said “{7}, {T}, Sacrifice Grell Philosopher: Destroy target permanent.” (2022-06-10)
  • Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. (2022-06-10)