Capricope {X}{G}
Créature : chèvre et hydre
Le Capricope arrive sur le champ de bataille avec X marqueurs +1/+1 sur lui.
{2} : Mettez un marqueur +1/+1 sur le Capricope, puis vous pouvez re-sélectionner quel joueur le Capricope attaque. Seul le joueur que le Capricope attaque peut activer cette capacité et que pendant l'étape de déclaration des attaquants. (Il ne peut pas attaquer son contrôleur.)
0/0
Illustrated by Nicholas Gregory
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Capricope:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Reselecting which player a creature is attacking ignores all requirements, restrictions, and costs associated with attacking. (2020-04-17)
- Reselecting which player a creature is attacking doesn’t cause “whenever this creature attacks” abilities to trigger. (2020-04-17)
- If you reselect which player an attacking creature is attacking, that creature is still considered to have attacked the player as declared, but it is now attacking the new player. (2020-04-17)
- The player Capricopian is attacking can’t reselect it to attack a planeswalker instead. If Capricopian is attacking a planeswalker, no player may activate its last ability. (2020-04-17)
- The player Capricopian becomes attacking may activate its ability, perhaps sending Capricopian right back towards its original destination. (2020-04-17)