Crimson Honor Guard (Commander 2017 #23)

Guardia d'Onore Cremisi {3}{R}{R}

Creatura — Cavaliere Vampiro

Travolgere

All'inizio della sottofase finale di ogni giocatore, la Guardia d'Onore Cremisi infligge 4 danni a quel giocatore a meno che quel giocatore non controlli un comandante.

Senza mani per condurli e occhi per guidarli, neppure i soldati più intrepidi valgono nulla.

4/5

Illustrated by Kieran Yanner

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Guardia d'Onore Cremisi:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Crimson Honor Guard's last ability triggers at the beginning of each player's end step whether that player controls a commander or not. Whether that player controls a commander is checked only as the ability resolves. (2017-08-25)
  • Crimson Honor Guard will deal 4 damage to you, too, if you don't control a commander. (2017-08-25)
  • The player could control any player's commander to satisfy Crimson Honor Guard's ability. If a player gains control of another player's commander “until end of turn,” the player who gained control of it will still control that commander during the end step. (2017-08-25)