Garras da Phyresis {2}{U}
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Ganhe o controle do Equipamento alvo. Em seguida, crie uma ficha de criatura preta 0/0 do tipo Germe e anexe aquele Equipamento a ela.
“Até mesmo sua lâmina sabe quem triunfará aqui.” — Atraxa, Voz dos Pretores
Illustrated by Lake Hurwitz
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Garras da Phyresis:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The Germ token exists on the battlefield as a 0/0 for a brief moment before the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield will trigger based on its natural characteristics, not the characteristics it has immediately after becoming equipped. (2016-11-08)
- If the Equipment doesn’t provide a toughness boost, your Germ token will have 0 toughness and die. You’ll still control the Equipment. (2016-11-08)