Schinieri dei Fulmini {2}
Artefatto — Equipaggiamento
La creatura equipaggiata ha rapidità e velo. (Non può essere bersaglio di magie o abilità.)
Equipaggiare {0}
Dopo che il fulmine colpì i dirupi, il minerale divenne ferro, il ferro divenne acciaio e l'acciaio divenne uno schiniere. Il fulmine non se ne andò mai.
Illustrated by Jeremy Jarvis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Schinieri dei Fulmini:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature onto which you can move Lightning Greaves. (2020-08-07)
- If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn. (2020-08-07)