Tomar las riendas {3}{R}
Instantáneo
Elige uno:
• Hasta el final del turno, ganas el control de la criatura objetivo y esa criatura gana la habilidad de prisa.
• Sacrifica una criatura. Tomar las riendas hace daño a la criatura o jugador objetivo igual a la fuerza de esa criatura.
Entrelazar {2}{R}. (Si pagas el coste de entrelazar, elige ambas opciones.)
Illustrated by Michael Sutfin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Tomar las riendas:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you pay the entwine cost, you can sacrifice the creature you gain control of with Grab the Reins. (2004-12-01)
- If you choose the “sacrifice a creature” mode, you choose the target of the damage on announcement, but don’t choose what to sacrifice until resolution. You must sacrifice a creature when Grab the Reins resolves, even if you don’t want to. If you don’t control any creatures at that time, Grab the Reins deals no damage. (2004-12-01)
- If you cast this with Entwine, you don’t get priority in the middle of resolution. You can’t steal something, do anything (like attack with it), and then sacrifice it. (2004-12-01)