Capitán de Kalemne {3}{W}{W}
Criatura — Soldado gigante
Vigilancia.{5}{W}{W}: Monstruosidad 3. (Si esta criatura no es monstruosa, pon tres contadores +1/+1 sobre ella y se convierte en monstruosa.)Cuando el Capitán de Kalemne se convierte en monstruoso, exilia todos los artefactos y encantamientos.
5/5
Illustrated by Tomasz Jedruszek
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Capitán de Kalemne:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Once a creature becomes monstrous, it can’t become monstrous again. If Kalemne’s Captain is already monstrous, the activated ability won’t do anything. (2015-11-04)
- Monstrous isn’t an ability that the creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it continues to be monstrous. (2015-11-04)
- An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves. (2015-11-04)