Ral, Ingegno Crepitante {2}{U}{R}
Planeswalker Leggendario — Ral
Ogniqualvolta lanci una magia non creatura, metti un segnalino fedeltà su Ral, Ingegno Crepitante.
+1: Crea una pedina creatura Lontra 1/1 blu e rossa con prodezza.
−3: Pesca tre carte, poi scarta due carte.
−10: Pesca tre carte. Ottieni un emblema con “Le magie istantaneo e stregoneria che lanci hanno tempesta”.
Loyalty: 4
Illustrated by Scott M. Fischer
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Ral, Ingegno Crepitante:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Ral’s first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. (2024-07-26)
- The copies of instant and sorcery spells you cast created by the storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn. (2024-07-26)
- Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability. (2024-07-26)
- A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies. (2024-07-26)
- If a spell has multiple instances of storm, each will trigger separately. (2024-07-26)