Banishing Light (Bloomburrow #1)

Lumière de bannissement {2}{W}

Enchantement

Quand la Lumière de bannissement arrive, exilez un permanent non-terrain ciblé qu'un adversaire contrôle jusqu'à ce que la Lumière de bannissement quitte le champ de bataille.

« Si tu ne trouves pas la lumière dans les ténèbres, crée-la. »
—Aural, haut clerc

Illustrated by Zoltan Boros

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Lumière de bannissement:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled. (2021-03-19)
  • Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. (2021-03-19)
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield. (2021-03-19)
  • If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game. (2021-03-19)