Forge de territoire {4}{R}
Artefact
Quand la Forge de territoire arrive sur le champ de bataille, si vous l'avez lancée, exilez une cible, artefact ou terrain.
La Forge de territoire a toutes les capacités activées de la carte exilée.
Illustrated by David Astruga
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Forge de territoire:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Territory Forge gains only activated abilities. It doesn’t gain triggered abilities or static abilities. Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and may have colons in their reminder text. (2024-04-12)
- If an activated ability of the exiled card references the card it’s printed on by name, treat Territory Forge’s version of that ability as though it referenced Territory Forge instead. For example, if the exiled card is Bandit’s Haul (which has the ability “{2}, {T}, Remove two loot counters from Bandit’s Haul: Draw a card.), you would treat Territory Forge’s version of the ability as though it said “{2}, {T}, Remove two loot counters from Territory Forge: Draw a card.” (2024-04-12)