Rolling Thunder (Battle for Zendikar #154)

Roulement de tonnerre {X}{R}{R}

Rituel

Le Roulement de tonnerre inflige X blessures réparties comme vous le désirez entre n'importe quel nombre de cibles, créatures et/ou joueurs.

« Zendikar est toujours en colère, mais je n'ai jamais vu cette rage canalisée si précisément. »—Nablus, trappeur de Nord-Hada

Illustrated by Yohann Schepacz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Roulement de tonnerre:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If X is 0, you can’t choose any targets. (2004-10-04)
  • You choose how many targets Rolling Thunder has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage. (2015-08-25)
  • If some, but not all, of the targets become illegal by the time Rolling Thunder tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all the targets are illegal, the spell won’t resolve. (2015-08-25)
  • If Rolling Thunder is copied, the copy will retain the original damage divsion. The spell or ability will likely allow you to choose new targets, but you can’t change the way damage is divided. (2015-08-25)