Hemorragia de Pensamentos {2}{B}{R}
Feitiço
Nomeie um card que não seja um terreno. O jogador alvo revela sua própria mão. Hemorragia de Pensamentos causa 3 pontos de dano àquele jogador para cada card com aquele nome revelado desta maneira. Procure no cemitério, na mão e no grimório daquele jogador todos os cards com aquele nome e remova-os do jogo. Depois, aquele jogador embaralha seu próprio grimório.
Illustrated by Chippy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Hemorragia de Pensamentos:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The card is named as Thought Hemorrhage resolves. Spells and abilities can’t be cast or activated between the time a card is named and the time that Thought Hemorrhage has the rest of its effect. (2009-05-01)
- If the targeted player has multiple cards with the chosen name in their hand, the damage dealt by Thought Hemorrhage is all considered to be the same instance of damage. A single effect that prevents “the next time a source would deal damage,” for example, will prevent all of it. (2009-05-01)
- Thought Hemorrhage has no effect on cards on the battlefield that have the same name as the named card. (2009-05-01)
- The cards you’re searching for must be found if they’re in the graveyard, because that’s a zone everyone can see. Finding those cards in the hand and library is optional, though. This is true even though the targeted player has revealed their hand. (2009-05-01)
- If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would. (2014-02-01)